Dungeon Generator v2
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Map Settings
Size
Fine (10×10)
Diminutive (20×20)
Tiny (40×40)
Small (60×60)
Medium (80×80)
Large (100×100)
Huge (120×120)
Tile px
10
14
18
24
70 (Roll20)
Layout Algorithm
Dungeon (maze + rooms)
Cavern (organic)
Rooms Only (sparse)
BSP (structured)
Dungeon Shape
Square
Rectangle (wide)
Cross
Ring (outer)
Round
Room Size
Small
Medium
Large
Huge
Mixed
Room Count
Few
Some
Many
Packed
Room Layout
Scattered
Sparse
Dense
Symmetric
Corridor Style
Labyrinthine (maze-filled)
Errant (wandering)
Straight
Dead Ends
Keep all
Half
Most
All
Doors
None (arches only)
Sparse
Normal
Many
Room Exits
Minimal (1)
Normal (1–3)
Many (2–5)
Exterior Egress
None
Some
Many
D&D Content
Level
Party Size
Difficulty
Easy
Medium
Hard
Deadly
Theme / Motif
Standard
Undead Crypt
Goblinoid Warren
Aberrant/Far Realm
Underdark
Draconic Lair
Demonic Temple
Infernal Fortress
Elemental Fire
Elemental Cold
Fey / Feywild
Arcane Laboratory
Natural Cave
Aquatic / Sunken
Giant Hall
Construct Forge
Special Rooms
Some
Many
None
Display
UI Theme
Dark (default)
Light
Light Blue
Dark Green
Wall Style
Solid (filled)
Void (= background)
Color Scheme
Black & White
Parchment (classic)
Dark (dungeon)
Blueprint
Sepia
Cave (stone)
Vellum (old paper)
Grid
Full grid
Dot grid
None
Zoom:
100%
Seed (blank = random)
⚙ Generate Dungeon
Export
Image Format
PNG (lossless)
JPG (compressed)
WebP (modern)
Save Map
PDF
TXT Key
Save JSON
Load JSON
Edit JSON
Room Key
Generate a dungeon to see the room key.